For thousands and thousands of years, the Ten Kingdoms of Babashalon have been battling and at war. The god Traxias has grown tired of the death and destruction. He comes to a White Wizardress named Kelly An’Tanis, telling her he believes he has found a solution to the problems. He has created what he calls the Peace Stone. He commands Kelly to form a well-balanced party to take the Peace Stone to Mount Charnel in the Quawear Mountain Range in the faraway Kingdom of Quentaria to place the Peace Stone on a white marble altar in a special cavern there, and peace and tranquility will begin spreading all across the vast Ten Kingdoms. The tale continues on with more and more colorful characters coming and going throughout the story.
For thousands and thousands of years, the Ten Kingdoms of Babashalon have been battling and at war. The god Traxias has grown tired of the death and destruction. He comes to a White Wizardress named Kelly An’Tanis, telling her he believes he has found a solution to the problems. He has created what he calls the Peace Stone. He commands Kelly to form a well-balanced party to take the Peace Stone to Mount Charnel in the Quawear Mountain Range in the faraway Kingdom of Quentaria to place the Peace Stone on a white marble altar in a special cavern there, and peace and tranquility will begin spreading all across the vast Ten Kingdoms. The tale continues on with more and more colorful characters coming and going throughout the story.
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