HE DOES NOT LET ANYONE ROLL THE DICE. There’s rarely a dull moment in the Four-Cornered World. The party of Club Fighter, Supreme God’s Cleric, and Harefolk Hunter takes on a new challenge only to discover there are some enemies they can’t hope to defeat… Priestess joins Female Knight, Witch, and High Elf Archer on an adventure-but somehow they end up defending a besieged fortress… Meanwhile, some runners in the water town are on the hunt for a drug dealer, yet all they find is a corpse… And then there’s Goblin Slayer, who’s once again teamed up with Spearman and Heavy Warrior! What other endeavors, both big and small, do our heroes have in store?
HE DOES NOT LET ANYONE ROLL THE DICE. There’s rarely a dull moment in the Four-Cornered World. The party of Club Fighter, Supreme God’s Cleric, and Harefolk Hunter takes on a new challenge only to discover there are some enemies they can’t hope to defeat… Priestess joins Female Knight, Witch, and High Elf Archer on an adventure-but somehow they end up defending a besieged fortress… Meanwhile, some runners in the water town are on the hunt for a drug dealer, yet all they find is a corpse… And then there’s Goblin Slayer, who’s once again teamed up with Spearman and Heavy Warrior! What other endeavors, both big and small, do our heroes have in store?
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